A.W.P.

Enter the Gungeon · ▣ Gun

A.W.P.

A

“Noob Cannon”

Fires bullets that can pierce through one enemy.

Type
Gun
Quality
ARed chests
Synergies
4
Fire mode
Semiautomatic
Class
Rifle

A.W.P. stats

  • DPS30.5#115 of 229
  • Damage40#22 of 190
  • Fire rate1.20s#221 of 225
  • Reload2.1s#204 of 212
  • Magazine8#119 of 228
  • Ammo50#203 of 225
  • Shot speed100#17 of 203
  • Range1000#1 of 209
  • Force25#58 of 209
  • Spread5°#79 of 204

Ranked against the 229 guns in the Ammonomicon that list each stat; longer bars are better. Fire rate is the delay between shots, so lower is faster; lower reload and spread are better too. Guns with several forms or charge levels are ranked on their base figure. Stats come from the community wiki and may lag behind patches.

Synergies · 4

  • 360 Yes Scope

    Spinning 360 degrees provides a 3-second buff that gives the next shot a 1.5x damage multiplier. The buff stacks if the player spins multiple times.

    Requires:Scope+A.W.P.orSniper Rifle
  • Arctic Warfare

    A.W.P.'s color changes to orange and white, its shots freeze enemies, and it deals 62.5% more damage.

  • Diazepam

    Increases the damage of the guns by 50%.

  • Sniper Woof

    Reduces reload times of the guns by 30%. Standing still for a short time (around 1–2 seconds) causes the player to glow yellow, increasing the damage of the guns by 50%. This effect persists until the player switches weapons or moves. Sniper Shells and Professionals are permanently charmed.

    Requires:Wolf+A.W.P.orBoworHexagunorSniper RifleorM1

Playing right now? Track your run and the Ammonomicon surfaces every synergy in your loadout the moment it becomes active.