Combined Rifle

Enter the Gungeon · ▣ Gun

Combined Rifle

B

“Halve Lives”

Reloading alternates between a rapid-fire rifle and a bouncing, piercing energy ball.

Type
Gun
Quality
BGreen chests
Synergies
None
Fire mode
Automatic
Class
Full auto

Combined Rifle stats

  • DPS36.6#91 of 229
  • Damage5 (gun) · 100 (ball)#150 of 190
  • Fire rate0.12s#76 of 225
  • Reload1.0s#49 of 212
  • Magazine30 (gun) · 1 (ball)#47 of 228
  • Ammo500#29 of 225
  • Shot speed23 (Rifle) · 19 (Energy Ball)#101 of 203
  • Range50 (Rifle) · 150 (Energy Ball)#131 of 209
  • Force9 (Rifle) · 2.5 (Energy Ball)#157 of 209
  • Spread7 (Rifle) · 0 (Energy Ball)#143 of 204

Ranked against the 229 guns in the Ammonomicon that list each stat; longer bars are better. Fire rate is the delay between shots, so lower is faster; lower reload and spread are better too. Guns with several forms or charge levels are ranked on their base figure. Stats come from the community wiki and may lag behind patches.

Synergies · 0

Combined Rifle has no listed synergies — it works the same no matter what else you're carrying.

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