Heroine

Enter the Gungeon · ▣ Gun

Heroine

B

“Charge Beam Active”

Has 3 levels of damage depending on how long the gun has been charged.

Type
Gun
Quality
BGreen chests
Synergies
5
Fire mode
Charged
Class
Charge

Heroine stats

  • DPS47.2#48 of 229
  • DamageLevel 1: 5 · Level 2: 10 · Level 3: 70Not ranked
  • Fire rate0.07s#17 of 225
  • Reload0.54s#17 of 212
  • Magazine6#138 of 228
  • Ammo200#111 of 225
  • Shot speed25#81 of 203
  • Range1000#1 of 209
  • Force10#111 of 209
  • Spread0°#1 of 204

Ranked against the 229 guns in the Ammonomicon that list each stat; longer bars are better. Fire rate is the delay between shots, so lower is faster; lower reload and spread are better too. Guns with several forms or charge levels are ranked on their base figure. Stats come from the community wiki and may lag behind patches.

Synergies · 5

  • Hyper Beam

    When Pig dies, Heroine's ammo is fully refilled and it temporarily switches to Hyper Beam mode, where uncharged shots deal 80 damage and charged shots deal 160 damage. Heroine will automatically revert to its original form after 30 seconds.

    Requires:Pig+Heroine
  • Ice Beam

    Enables Ice Beam mode, which fires a projectile that instantly freezes an enemy when fully charged. Modes can be switched by reloading Heroine with a full magazine.

    Requires:Heroine+Frost Bullets
  • Plasma Beam

    Enables Plasma Beam mode, which fires a fire laser when uncharged and a large piercing fire projectile when charged. Modes can be switched by reloading Heroine with a full magazine.

    Requires:Heroine+Hot Lead
  • Wave Beam

    Enables Wave Beam mode, which fires two wavy projectiles connected by electricity when uncharged, and a standard large Heroine shot when charged. Modes can be switched by reloading Heroine with a full magazine.

    Requires:Heroine+Shock Rounds
  • y cant u crawl

    While Heroine is equipped, increases the size of Roll Bomb's explosions.

    Requires:Heroine+Roll Bomb

Playing right now? Track your run and the Ammonomicon surfaces every synergy in your loadout the moment it becomes active.