
Enter the Gungeon · ◈ Passive
Springheel Boots
D“Double Jump”
Allows the player to roll again mid-roll.

Enter the Gungeon · ◈ Passive
“Double Jump”
Allows the player to roll again mid-roll.
Removes the cooldown from Gunboots; every roll will fire bullets.
Flare Gun sets green fire, which leaves enemies permanently burning.
Grants three consecutive dodge rolls.
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